On Saturday, October 6th, some brave (or insomniac) comic book creators across the nation will take part in a little fun activity called “24-Hour Comics Day”. Started in part as a challenge, and furthered by the indie industry to include charitable drives and other sundry sub-events… 24-Hour Comics Day sets forth the task to complete a 24 page comic in 24 hours, soup to nuts. This year? I’m going to take part in the challenge — albeit with some modifications to suit my personal needs.
First off? My goal isn’t to complete a 24 page book. I don’t publish books that short (the economics of that can be saved for a later article, mmm k?). Secondly? I know I’m not that fast an artist or writer. At all. So, instead my goal is thus:
To draw and be immersed in my latest comic book for 24 hours straight with a desire to complete as much of it as I possibly can.
I’ll be sitting in at my local comic book shoppe, The Zone, of Homewood, IL. I’ll do my darndest to capture my work — whether I stream the whole 24 hour experiment, or just make a big-ole-honkin’ article here on Pop Culture Squad and update it on the hour. And per this article, well, I’ll be pre-gaming just a wee bit to set myself up for success.
For those more familiar with my creative process? Feel free to stop here. Give me a like on social media, and be on your way. For the rest of you wanting a bit of insider baseball and see how the comic sausage is actually made? Strap in. Continue reading “So Long and Thanks for the Fish, Man #012: 24 Hour Comic Book Day… the Pre-Production”