Tag: The Spectre

Brainiac On Banjo: Another Brightest Day

Brainiac On Banjo: Another Brightest Day

You put your whole self in. You put your whole self out. You put your whole self in and you shake it all about. You do the Hokey Pokey and you turn around. That’s what it’s all about! From The Hokey Pokey, written by Charles P. Macak, Larry Laprise and Taft Baker.

Now that the first season of Lanterns is reaching end times, I think it’s time for me to put in my two cents on the most important controversy of the day, the “this is not MY Hal Jordan” issue.

First of all, to quote William Shatner’s most famous utterance, get a life. Your childhood remains unaltered. Nobody is shitting on those thrilling days of yesteryear you remember so vividly. Given that I’m not in a position to carbon date all the whiners, I am compelled to ask which Hal Jordan are you talking about? Continue reading “Brainiac On Banjo: Another Brightest Day” →

With Further Ado #385: A Is for Aparo

With Further Ado #385: A Is for Aparo

When Jim Aparo burst onto the DC Comics scene in the 1970s, he was the artist we all had been waiting for.  His slick and dynamic layouts, real-world figures, and expressive acting created scenes that were like an NBC detective show brought to life through the magic of bold, black ink.

At that time, I hadn’t been exposed to his Charlton stuff, so when he started illustrating DC’s The Brave and the Bold (starring Batman) and Adventure Comics (starring The Spectre), I was seeing an All-Star emerge who was more than ready to be drafted up from the minor leagues.

I’m delighted to kick off this year with three glorious Aparo books. Each is brilliant on its own, but together they help readers understand and unlock the brilliance of Jim Aparo.

Jim Aparo’s DC Classics Artist’s Edition
Scott Dunbier
Act 4/Skybound/Image

Scott Dunbier was the guy who “invented” the Artist’s Edition format – essentially reproducing the original art pages in an oversize book format. He recently made that entrepreneurial jump and is now taking his efforts to the next level with his own publishing imprint, Act 4 Publishing.  Through an arrangement with Image/Skybound the first Act 4 books are just coming out. Continue reading “With Further Ado #385: A Is for Aparo” →

Brainiac On Banjo #090: Powers Roughly Equivalent of God’s

Brainiac On Banjo #090: Powers Roughly Equivalent of God’s

Deep in the dark / I don’t need the light / There’s a ghost inside me / It all belongs to the other side / We live, we love, we lie – “The Spectre” written by Gunnar Greve, Jesper Borgen, Tommy Laverdi, Marcus Arnbekk, Anders Froen, Alan Olav Walker, and Lars Kristian Rosness, 2018

The comment expressed in our headline above was made by the fabled Jules Feiffer in his groundbreaking 1965 book The Great Comic Book Heroes. It was groundbreaking because Feiffer was the first to take the history and craft of comic books seriously — so seriously, in fact, that it was excerpted in Playboy.

The Spectre was created by Jerry Siegel, and if truth be told it’s probably my favorite of his creations — including the Big Red S. Feiffer was right: it’s a bitch to write a series where the lead isn’t really a “hero” and yet has, as Jules noted, powers roughly equivalent of God’s. And we’re not talking about the New Testament’s cosmic muffin — this is the Old Testament’s hoary thunderer, and The Spectre is his personal instrument of vengeance. Yup, the after-life might not be as sweet as you’d hoped.

I don’t know if the kids who were reading comics at the every end of 1939 were ready for that. Within two years the series was lightened up by a bumbling guardian angel called “Percival Popp, the Super Cop.” Think Frank Capra, but stupid. The Spectre became a founding member of the Justice Society, but when World War II ended he was out of the group, out of More Fun, and living off of Officer Popp’s police pension.

Still, the character made an impression and when Julie Schwartz was looking for another golden age character to revive after The Flash, Green Lantern, The Atom, and Hawkman, he chose The Spectre. That was odd, but with the arguable exception of Zatanna (or, really, her dad Zatara), The Spectre was the first character he brought back that Julie hadn’t edited during the Golden Age. Despite some decent scripts from Gardner Fox and artwork from the always amazing Murphy Anderson, it just didn’t click. The series was handed over to a relative newcomer named Neal Adams, who did some truly wonderful artwork, but it also did not find success.

But the guy still remained in the hearts of DC’s creative community. Editor Joe Orlando needed a new lead for Adventure Comics, so he brought in Michael Fleisher and Jim Aparo and let them go nuts. The Spectre took this “vengeance of God” thing to a fundamentalist level, and he would kill the bad guys with such creative cruelty that they might have made EC artist “Ghastly” Graham Ingles genuflect at his porcelain throne. It was great. And it lasted 10 issues.

Since then The Spectre has been floating around the DC Universe in all its forms, incarnations, and mistakes. Lots — and I mean lots — of A-listers handled his adventures, including my buddies John Ostrander and Tom Mandrake. They enjoyed one of the longest runs.

So it was with absolutely no surprise whatsoever that I stumbled across a DC Digital First thing called Ghosts. At first I thought that odd — thus far they hadn’t done resurrections of their mystery anthologies in their new digital line. Then I saw “Ghosts” was just another way of saying “The Spectre” and then I noted it was written by Dan Jurgens.

I really like Dan’s work, both as an artist and a writer. We worked together on Green Arrow for a long time, and instead of just leaving the series to do something new, he told me he was making a play to do Superman and, if he got it, he’d be moving on. As much as I liked Dan’s stuff — he and Mike Grell made a great team — he certainly earned the right to take a shot at the Man of Steel. I successfully fought back my overwhelming desire to mindfuck him into staying, although I did think about it. Dan did some remarkable work with the brightest of DC’s corporate jewels. Right now he’s writing Nightwing, and is damn good.

Dan, along with artists Scott Eaton and Wayne Faucher, did a fine job on the story. I don’t know if Ghosts is a one-shot or a play to resurrect The Spectre again, this time without having to resort to paper and staples. They were somewhat restrained in their story… if you compare it to the Fleisher / Aparo run. Then again, a head-on collision between two 10-car passenger trains would seem equally restrained.

DC has done a number of very entertaining stories in their almost-daily Digital First line, unburdened by a continuity that mutates as often as amoebas commit mitosis. Seeing The Spectre pop up in this format evoked a response characters rarely have when they cross his path: I was pleasantly surprised.